Jutsu i sloty umiejętności Ninja Time
Jutsu to nazwane zdolności przypisywane do klawiszy Z, X, C, V, R i T. Pochodzą z twojego aktualnego Elementu i Klanu, więc reroll to jedyny sposób na zmianę linii.
Ta strona wyjaśnia działanie slotów, listuje każde jutsu, które mamy w danych, i pokazuje combo warte nauki przed pierwszym rajdem lub pojedynkiem PvP.
Czym są jutsu
Jutsu to nazwana zdolność przypisana do slotu i żywiołu. Jutsu żywiołowe pochodzą z twojego wylosowanego Elementu (Fire, Ice, Lightning, Scorch, Iron Sand, Black Flames itd.), a jutsu klanowe z Klanu (Universal Pull, Demonic Statue, Thousand Hand Slam, Totsuka Blade).
Większość jutsu kosztuje chakrę. Lekkie jutsu na Z zużywają mało; ciężkie ultimy na V i T mogą zjeść ponad 50% pełnego paska.
Jak odblokować jutsu
Naciśnij M, by otworzyć menu, wejdź w Skill Tree i odblokuj węzły swojego aktualnego Elementu. Koszt to punkty statystyk - reset drzewa w tym samym menu.
- Pierwsze punkty włóż w szybkie jutsu na Z i ciężki ultimate na V.
- Miej wyposażone co najmniej jedno jutsu klanowe, by pasywne Purple Eyes lub Red Eyes działały.
- Przypisz R do broni podrzędnej (shuriken, kunai, sand senbon), by była przydatna po zmianie żywiołu.
Sloty umiejętności i keybindy
Sloty są stałe: Z, X, C, V, R, T. Zmiana żywiołu zawsze wraca do tych samych klawiszy, więc pamięć mięśniowa przechodzi między buildami.
| Klawisz | Akcja |
|---|---|
Z | Main spammable jutsu (fast cooldown) |
X | Combo extender / mid-range poke |
C | Heavy elemental strike |
V | Genkai ultimate or signature clan move |
R | Throwable sub-weapon (Shuriken, Kunai, Sand Senbon) |
T | Clan ultimate (Demonic Statue, Totsuka Blade, etc.) |
Najlepsze jutsu (sierpień 2026)
Jutsu tieru S w tabeli poniżej warte są pogoni. W zestawie Universal Pull i Demonic Statue (Purple Eyes), Thousand Hand Slam (Thousand Hands), Totsuka Blade i Yata Mirror (Raven / sierpniowa paczka broni) oraz combo Ice używane przez każdego farmera Thousand Hands.
| Tier | Nazwa | Element | Klawisz | Cooldown | Effect |
|---|---|---|---|---|---|
| B | Fireball Jutsu | Fire | Z | 6 sec | Mid-range AoE burn; perfect starter for Fire clan kits. |
| A | Fire Dragon | Fire | X | 12 sec | Long linear breath that melts bosses and groups alike. |
| S | Entei Burst | Fire | C | 18 sec | Heavy meteor strike; the Fire ultimate. |
| A | Scorch Wave | Scorch | Z | 7 sec | Wide burn sweep with strong damage-over-time. |
| A | Ice Needles | Ice | Z | 5 sec | Fast stun locks; core of every Thousand Hands farming route. |
| S | Ice Prison | Ice | X | 14 sec | Area freeze that immobilises world bosses. |
| A | Frozen Mirror | Ice | C | 20 sec | Reflects projectiles while you charge chakra. |
| A | Lightning Blade | Lightning | Z | 4 sec | Fastest single-target dash in the game. |
| S | Chidori | Lightning | X | 10 sec | High burst single target; pairs with Yellow Thunder mode. |
| S | Thunder Storm | Lightning | C | 22 sec | Lightning ultimate that drops on a large radius. |
| B | Wind Blade | Wind | Z | 5 sec | Quick ranged poke that resets M1 chains. |
| A | Typhoon Vortex | Typhoon | X | 13 sec | Pulls enemies into a tornado; great for combos. |
| B | Earth Wall | Earth | Z | 8 sec | Defensive wall that blocks projectiles. |
| B | Water Prison | Water | X | 12 sec | Holds a single target in place for follow-up damage. |
| S | Black Flames | Black Flames | C | 18 sec | Burn pressure; synergises with Curse Mark Black Flames boss. |
| S | Amaterasu | Black Flames | V | 24 sec | Persistent black flames; ultimate burst option. |
| A | Explosion Palm | Explosion | X | 9 sec | Sticky explosion that detonates after a short delay. |
| A | Boil Blast | Boil | C | 17 sec | Damage-over-time pressure in a wide arc. |
| S | Wood Dragon | Wood | V | 20 sec | Highest AoE DPS line; required for Wood clan farming. |
| S | Crystal Lance | Crystal | X | 11 sec | Mid-range spike with extra range and damage. |
| A | Iron Sand Cube | Iron Sand | Z | 7 sec | Magnet-shaped control; core Sand Village jutsu. |
| A | Gold Dust Blade | Gold Dust | X | 12 sec | Wide-zone denial with high burst. |
| B | Sand Senbon | Iron Sand | R | 3 sec | Fast throwable that applies poison; pre-Sand Weapons staple. |
| B | Snowball Barrage | Snow | Z | 6 sec | Multi-hit ranged poke with minor slow. |
| A | Avalanche | Snow | C | 18 sec | Wide-area slow + knockback; matches Thousand Hands. |
| S | Universal Pull | Purple Eyes | V | 30 sec | Tractor beam that groups mobs for AoE combos. |
| S | Demonic Statue | Purple Eyes | T | 45 sec | Purple Eyes ultimate summon that tanks and AoEs. |
| S | Thousand Hand Slam | Thousand Hands | T | 40 sec | Massive AoE finisher; the namesake combo. |
| S | Totsuka Blade | Raven | R | 60 sec | Susanoo sealing blade from the August 2026 batch. |
| S | Yata Mirror | Raven | T | 60 sec | Defensive counter to enemy ultimates; pairs with Totsuka. |
FAQ jutsu
Częste pytania o sloty jutsu, combo i koszty chakry.
- How do I get a new jutsu?
- Press M to open the menu, go to the Skill Tree and unlock jutsu nodes for your current Element and Clan. Each unlock costs stat points; reset your tree from the same menu if you make a mistake.
- Can I use jutsu from another element?
- No. Jutsu come from your currently equipped element and clan. Spinning for a new element is the only way to access its jutsu line, so plan rerolls around the kits you want.
- Why does my jutsu cost no chakra?
- Light jutsu on the Z slot are tuned to drain very little chakra when you hold B first. Heavy ultimates on V and T always cost a large chunk — charge chakra fully before committing them in a fight.
- What is the best jutsu combo right now?
- Ice Needles (Z) into Frozen Mirror (X) and finishing with Ice Prison (C) is the strongest Thousand Hands sequence. Purple Eyes players run Universal Pull (V) into Demonic Statue (T) for boss windows.
- Can I save keybinds for jutsu slots?
- Slots are fixed: Z, X, C, V, R, T. Use Settings → Keybinds only for movement, target lock and meditation. Swapping jutsu between elements always maps back to the same six slots.